Character Intro : [Shunshunrikka] Orihime Inoue

Attribute |
| Archetype |
| Battle Style |
|
■Characteristics
A Chain-type debuffer that increases team endurance!
Her Innate Ability decreases enemy Attack on field entry!
Her Skill reduces the chance of being afflicted by enemy Status Ailments, and her Mortal Blow also has an effect that reduces damage received for all allies!
Create a safe path to victory for your allies!
■Action Card
Arts 1「Feint」
A backstepping ranged attack.
Unleashes Kotenzanshun.
Arts Type | Projectile Arts |
Attack Category | Spiritual |
Arts 2「Reach」
A weapon-extending attack.
Uses Kotenzanshun to hack at the enemy.
Arts Type | Blitz Arts |
Attack Category | Spiritual |
Skill「Phenomenon Rejection」
Reduce the chance for team to be
afflicted with Status Ailments by
30% (for 10 Count(s)).
Skill Type | Special |
Attack Category | - |
Mortal Blow「Kotenzanshun」
Unleashes Kotenzanshun to attack the
opponent. Damage received by all
allies -15% (for 15 Count(s)).
Used by Orihime Inoue.
Attack Category | Spiritual |
■Ability
Innate Ability「Powers Violating Divine Law」
[Initial]
On field entry, 30% chance to
inflict -15% Attack on enemy
(for 20 Count(s)).
[Final]
On field entry, 60% chance to
inflict -17.5% Attack on enemy
(for 20 Count(s)).
Basic Ability「Reduce Bind Duration」
-30% Bind duration.
Archetype Ability「Chain」
On entry via Chain Attack,
Draw Point Bonus +100.
When returning to Standby,
Draw Point Bonus +50.
Spirit Ability 1「Draw Point Bonus Obtained (Normal Attack)」
On normal attack hit,
Draw Point Bonus +10.
Spirit Ability 2「Increased Team Defense」
On Chain Entry, team Defense +20%
(for 20 Count(s)).
Spirit Ability 3「Switch Cooldown Reduction」
Switch cooldown -2 Count(s).
*The information presented here is for content still under development and is subject to change.

